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Why is it necessary to use filtering enabled instead of experimental mode?

Asked by 5 years ago

The reason I'm asking this is because I always see so many videos on filtering enable and I wonder if it is hard to use (hard to code with).

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filtering enabled makes it so people can't hack your game, people who are under 13 can play, and crossplay will be enabled but it is harder to code with MasonTheCreeperYT3 74 — 5y
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Actually you can still exploit with filtering on @above. You can still fire remotes and stuff green271 635 — 5y
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yeah but the point of filtering enabled is to make it harder to exploit. If you have a script that uses remote events to make a shop and the payment is client sided then of course you can exploit it. You only need to know how to use it ronitrocket 120 — 5y

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Answered by
green271 635 Moderation Voter
5 years ago

FilteringEnabled acts as a wall between the client and server. When you have FilteringEnabled enabled, changes on the client will NOT be replicated to the server. For instance, if I was an exploiter and came to your game, and you had filtering disabled, I could delete the entire workspace and ruin the experience for all the players. But with filtering on, only on my screen would the workspace be deleted.

Also, using filtering-enabled is HIGHLY recommended for profit and overall expanding your playerbase. So far roblox has hidden ALL experimental mode games from the search bar, and now they have made it so that <13 players can no longer join experimental games, unless they're friends with the creator.

As for the scripting part, youd have to program around some restrictions by using RemoteEvents and RemoteFunctions.

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