is there a way to have a moving part look for a part and get a value from that part. so like an elevator you have x floors first floor it has a detector with a value of 1 for first floor then seconded floor with a detector value of 2. I don't want to define all the detectors in the game I want it when the elevator stops it searches for a part name detector then it finds the value and gets the value to say its on floor 2.