I don't really have much to say down here..
Quick add-on to MrFlimsy's
function SpawnModel(x,y,z,Map) local model = game.ServerStorage[Map]:clone() model.Parent = game.Workspace model:MoveTo(x,y,z) end
That will allow it to do multiple maps by setting it's name.
SpawnModel(0,0,0,"NameHere")
Hope I helped!
Put the model in ServerStorage, and use this:
function SpawnModel(x,y,z) local model = game.ServerStorage.ModelNameHere:clone() model.Parent = game.Workspace model:MoveTo(x,y,z) end
Then, when you want to spawn the model, use this:
SpawnModel(0,0,0) --Put coordinates here