I need to make a script that spawns the teleport brick I have infront of the player at a time. Like from the car speed. I think it is possible because ik that u can have click teleport and other stuff too.
local part = Instance.new("Part", workspace) --this will make a part in the workspace part.CFrame = CFrame.new(10,0,0) --the part will spawn at the location 10,0,0 part.BrickColor = BrickColor.new("Deep orange") -- the part will be orange part.Touched:connect(function(hit) if hit.Parent.Name == "Humanoid" then --checks if a player touches the brick hit.Parent.Torso.CFrame = CFrame.new(10, 50, 0) -- teleports the player at 10,50,0 end end)
Remember that this is not a request site. I will not give you a script but only an idea you must make into a script yourself. I don't know if there is a command like instance.new spawn point, but cloning is bound to work. Here is an idea: make a spawn point and put it in server storage. Then, create a script, put it in Starter character scripts and put some code like this in it:
--clone the SpawnPoint SpawnPoint = game.ServerStorage.SpawnPoint:Clone() --SpawnPoint is the name of the SpawnPoint SpawnPoint.Parent = workspace
After these lines you can change the SpawnPoint's position:
SpawnPoint.Position = --script.Parent.Head.Position???
I probably gave you too much of the script but use this to create your own. Once you have tried, you may post your script here so we can help with problems you have.
Ps. The script I gave you does not move the SpawnPoint or delete it when the player dies. Do that yourself.