so im trying to make a door where when a key card touches the "KeyCardDectector", it checks if the key cards level is high enough and if so, will run multiple tweens... The problem is, it just doesn't work :/ i added checks to see where the problem was and it seems to be right when the local script starts~ here is the script:
local main = script.Parent.Parent.Parent local light = script.Parent.Parent.ScanLight local TweenService = game:GetService("TweenService") local DL = main.DoorL local DR = main.DoorR local DLbars = main.DoorLBars local DRbars = main.DoorRBars local DLcover = main.DoorLCover local DRcover = main.DoorRCover local tweenInfo = TweenInfo.new( 1, Enum.EasingStyle.Sine, Enum.EasingDirection.Out, 0, false, 0 ) local DoorROpen = {CFrame = CFrame.new(7, 3.5, 6.7)} local DoorRClose = {CFrame = CFrame.new(7, 3.5, 3.5)} local DoorLOpen = {CFrame = CFrame.new(7, 3.5, -1.8)} local DoorLClose = {CFrame = CFrame.new(7, 3.5, 1.6)} local DoorRCoverOpen = {CFrame = CFrame.new(6.95, 3.5, 6.7)} local DoorRCoverClose = {CFrame = CFrame.new(6.95, 3.5, 3.5)} local DoorLCoverOpen = {CFrame = CFrame.new(6.95, 3.5, -1.7)} local DoorLCoverClose = {CFrame = CFrame.new(6.95, 3.5, 1.5)} local DoorRBarsOpen = {CFrame = CFrame.new(6.95, 3.5, 6.5)} local DoorRBarsClose = {CFrame = CFrame.new(6.95, 3.5, 3.5)} local DoorLBarsOpen = {CFrame = CFrame.new(6.95, 3.5, -1.5)} local DoorLBarsClose = {CFrame = CFrame.new(6.95, 3.5, 1.5)} -------------------------------------------------------------- local DoorRtween1 = TweenService:Create(DR,tweenInfo,DoorROpen) local DoorRtween2 = TweenService:Create(DR,tweenInfo,DoorRClose) local DoorLtween1 = TweenService:Create(DL,tweenInfo,DoorLOpen) local DoorLtween2 = TweenService:Create(DL,tweenInfo,DoorLClose) local DoorRBarstween1 = TweenService:Create(DRbars,tweenInfo,DoorRBarsOpen) local DoorRBarstween2 = TweenService:Create(DRbars,tweenInfo,DoorRBarsClose) local DoorLBarstween1 = TweenService:Create(DLbars,tweenInfo,DoorLBarsOpen) local DoorLBarstween2 = TweenService:Create(DLbars,tweenInfo,DoorLBarsClose) local DoorRCovertween1 = TweenService:Create(DRcover,tweenInfo,DoorRCoverOpen) local DoorRCovertween2 = TweenService:Create(DRcover,tweenInfo,DoorRCoverClose) local DoorLCovertween1 = TweenService:Create(DLcover,tweenInfo,DoorLCoverOpen) local DoorLCovertween2 = TweenService:Create(DLcover,tweenInfo,DoorLCoverClose) script.Parent.Touched:Connect(function(hit) if main.DoorOpenCheck == false then main.DoorOpenCheck = true if hit.Name == "KeyCard" then print("Check 1 complete") if hit.Rank.Value >= main.Rank.Value then print("Check 2 complete") DoorRBarstween1:Play() DoorLBarstween1:Play() wait(1) DoorRCovertween1:Play() DoorLCovertween1:Play() DoorRtween1:Play() DoorLtween1:Play() wait(4) DoorRBarstween2:Play() DoorLBarstween2:Play() DoorRCovertween2:Play() DoorLCovertween2:Play() DoorRtween2:Play() DoorLtween2:Play() end end main.DoorOpenCheck = false end end)
Help would be much appreciated, thanks!