Hello,
Every time the player respawn after dying on a fixed point, the camera keep looking behind the player.
I can't find what's doing that !
Is there a way to script the respawn so the camera will automatically looks in front of the player, like the game is intended to do ?
I found a way if someone is looking for the same answer! I just put this in a localscript inside StarterPlayer -> StarterCharacterScripts
repeat cam = workspace.CurrentCamera until cam wait() cam.CameraType = 1 wait() cam.CameraType = 5
It will automatically set the cam back by default :)