You know how there's like a 5 second countdown in some games(Like Murder Mystery) before the game ACTUALLY starts? Could someone help me make a script for this?
--GAME STARTING-- print(GameStartingMsg) --starts the msg thing local Msg = Instance.new("Message") Msg.Parent = game.Workspace for a=5,1,-1 do Msg.Text="Game is starting! "..a wait(1) end Msg.Text = "Game starting!" wait(2) Msg:remove() --CLONE-- so it says the msg and it clones the map from the lighting(idk where you're map is) and the game starts :d game.Lighting.MAPNAME:clone() --idk wat tf this is thi
--GAME STARTING-- print(GameStartingMsg) --starts the msg thing local Msg = Instance.new("Message") Msg.Parent = game.Workspace Msg.Text = "Game starting in 5..." wait(1) Msg.Text = "Game starting in 4... " wait(1) Msg.Text = "Game starting in 3... " wait(1) Msg.Text = "Game starting in 2... " wait(1) Msg.Text = "Game starting in 1... " wait(1) Msg.Text = "Game starting!" wait(2) Msg:remove() --CLONE-- so it says the msg and it clones the map from the lighting(idk where you're map is) and the game starts :d game.Lighting.MAPNAME:clone() --idk wat tf this is thi