--local event = game.ReplicatedStorage.Remote.Mow local event = script.Parent:WaitForChild("Events").Mow event.OnServerEvent:Connect(function(plr, target) if target.Size > 0.2 then target.Size = target.Size - Vector3.new(0,0.1,0) target.CFrame = CFrame.new(target.Position - Vector3.new(0,0.05,0)) else print(target.Size) end end)
im bamboozled
Hi dark,
--local event = game.ReplicatedStorage.Remote.Mow local event = script.Parent:WaitForChild("Events").Mow event.OnServerEvent:Connect(function(plr, target) if target.Size > Vector3.new(0, 0.2, 0) then target.Size = target.Size - Vector3.new(0,0.1,0) target.CFrame = CFrame.new(target.Position - Vector3.new(0,0.05,0)) else print(target.Size) end end)
--local event = game.ReplicatedStorage.Remote.Mow local event = script.Parent:WaitForChild("Events").Mow event.OnServerEvent:Connect(function(plr, target) if target.Size.Y > 0.2 then target.Size = target.Size - Vector3.new(0,0.1,0) target.CFrame = CFrame.new(target.Position - Vector3.new(0,0.05,0)) else print(target.Size) end end)
Thanks,
Best regards,
~~ KingLoneCat