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Auto Morph A Special Player?

Asked by 5 years ago
Edited 5 years ago

So basically, I try to you know make a script about set a "specific" player morph to a model as soon as they joined the game which is basically a morph. Please help, I'll really appreciate it.

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Answered by 5 years ago

This actually requires no scripting, all you have to do is the following:

  1. Make sure the model is Welded

  2. Make sure the mode has a primary part

  3. Not sure about this one but to be safe just make sure it has a Humanoid

  4. Again to be safe make sure it has a HumanoidRootPart

Now how do I do it? Well, first Model it, next, name the model StarterCharacter and it has to be exact. Now place StarterCharacter into StarterPlayer which can be found in your explorer. Now hit play and you should be that model. This is only to morph into that model.

So your model may be stuck, why is that? The reason it's stuck is probably because you Anchored the parts.

Now you have to add your own modification and animations etc, again this is only a morph.

Hopefully, this helped.

Best of luck developer.

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