I KNOW KEYDOWN IS DEPRECATED!!!
Alright, after more help I could do it and do my script. Now, I'd like to make the script work again when the caster or the objective dies. If you are new and you haven't seen my old question that's what I've done thanks to this great community:
-Choosing a player with Mouse -Pressing Z -Deactivating a script located in their playergui
And that's done with the following script:
local players = game:GetService("Players") local mouse = game.Players.LocalPlayer:GetMouse() local advertisement = game.Players.LocalPlayer.PlayerGui.Erasure:WaitForChild("Advertisement") local nome = "" mouse.KeyDown:connect(function(k) k = k:lower() if k == 'z' then --This makes appear a textlabel that says his script has been deactivated if game.Players.LocalPlayer.Backpack.ErasedValue.Value == "true" then local target = mouse.Target local humanoid = target.Parent:FindFirstChild("Humanoid") if humanoid then local character = humanoid.Parent local nomeplayer = players:GetPlayerFromCharacter(character) local nome = humanoid advertisement.Visible = true advertisement.TextLabel.BackgroundTransparency = 0.2 advertisement.TextLabel.TextTransparency = 0.2 wait(0.7) advertisement.Visible = true advertisement.TextLabel.BackgroundTransparency = 0.4 advertisement.TextLabel.TextTransparency = 0.4 wait(0.7) advertisement.TextLabel.BackgroundTransparency = 0.6 advertisement.TextLabel.TextTransparency = 0.6 wait(0.7) advertisement.TextLabel.BackgroundTransparency = 0.8 advertisement.TextLabel.TextTransparency = 0.8 wait(0.7) advertisement.TextLabel.BackgroundTransparency = 1 advertisement.TextLabel.TextTransparency = 1 wait(0.7) advertisement.Visible = false --That's the new thing, it didn't work though. Help, please? if nome.Health >= 0 then nomeplayer.Backpack.ErasedValue.Value = "false" elseif game.Players.LocalPlayer.Character.Humanoid.Health >= 0 then nomeplayer.Backpack.ErasedValue.Value = "false" end end else --This deactivates other people's script. local target = mouse.Target local humanoid = target.Parent:FindFirstChild("Humanoid") if humanoid then local character = humanoid.Parent local nomeplayer = players:GetPlayerFromCharacter(character) local nome = nomeplayer if nomeplayer.Backpack.ErasedValue.Value == "false" then nomeplayer.Backpack.ErasedValue.Value = "true" end end end end end end)
I count on you this time too! Thanks for your help.
Backpack
. You can’t modify another client's PlayerGui
, PlayerScripts
, or Backpack
from a LocalScript
. You’ll need a RemoteEvent
to access it.