I want to be able to click a button to make a local script in an object in the character be removed and then another local script will be cloned into the object. Here is the script:
local re = game.ReplicatedStorage.GlowbandRed re.OnServerEvent:Connect(function(player) local player = game.Players.LocalPlayer local character = player.Character character.Bracelet.LocalScript:Destroy() wait(0.1) character.Bracelet2.LocalScript:Destroy() wait(0.1) local glowbandred = game.ServerStorage.GlowbandRed glowbandred:Clone() glowbandred.Parent = character.Bracelet wait(0.1) local glowbandred2 = game.ServerStorage.GlowbandRed2 glowbandred2:Clone() glowbandred2.Parent = character.Bracelet2 end)
Of course, for an FE game.
remove line 4, player is already defined by the remote for character you can use
character = workspace:FindFirstChild(player.Name)