I am making a Gui that is shown Loading. But the thing is how do I add a Loading bar which loads and moves. Not static. But loads. Is there a diffetent thing that I must learn or is it by normal Gui and pasting various bars on one another and change their colors after certain intervals.
I will just be quick and let you learn on from these references. It is fairly simple. If I had time, I would explain all these using example. But I do not.
Resources
UDim
is Universal Dimensions
which consists of 2 co-ordinates
. The first coordinate
is the x
and the second is the y
. x
and y
also consists of two types called Scale
and Offset
. Replicated First
is a Roblox Service
. Anything inside of it will be the first thing to run when you join a game
. RequestQueueSize
gives us number of assets that are downloaded on the Client
. Do keep in mind that the value will not always decrease. Because of this, it isn't always advised to use this. If you are still planning on using this, then you should also use DataModel:IsLoaded
method which tells you if the game
is fully loaded for the first timeGUI
's around the screen. Correct me if I am wrong but I am pretty sure those are the basic resources you would need to study before creating a Loading Screen. Do have fun creating it.