My scripts don't work after the character respawns, even after rejoining the game they still don't work.
The scripts work as intended but only first time character joins the game, they are both inside the starter GUI, the first script is local and the other one is not, the game is not filtering enabled.The non local script is marked as a server script.
Here is the first script::
-- LocalScript local event = game:GetService("ReplicatedStorage"):WaitForChild("ClientRequest") local player = game.Players.LocalPlayer if player.Name == "iiiAmericanLight" then -- you can try with userid instead, so it works regardless when you change of username. event:FireServer() end
And now the second one:
-- ServerScript local event = Instance.new("RemoteEvent") event.Parent = game:GetService("ReplicatedStorage") event.Name = "ClientRequest" event.OnServerEvent:Connect(function(player) local swr = game:GetService("ServerStorage"):WaitForChild("Meliodas Sword") local pfr = game:GetService("ServerStorage"):WaitForChild("PurgatoryFlame") local sw = swr:Clone() local pf = pfr:Clone() sw.Parent = player.Backpack pf.Parent = player.Backpack end)
P.S there is nothing in the output. I would really appreciate some help with this.
Simple, just move the localscript to StarterCharacterScripts, and the script will work everytime the character respawns.
try this for local script
-- LocalScript game:GetService("ReplicatedStorage"):WaitForChild("ClientRequest") game.Players.LocalPlayer:connect(function(player) if player.Name == "iiiAmericanLight" then -- you can try with userid instead, so it works regardless when you change of username. event:FireServer() end) end)
im not the best scripter im just a beginner but try this for serverscript
-- ServerScript local event = Instance.new("RemoteEvent"):connect(function(event) event.Parent = game:GetService("ReplicatedStorage") event.Name = "ClientRequest" event.OnServerEvent:Connect(function(player) local swr = game:GetService("ServerStorage"):WaitForChild("Meliodas Sword") local pfr = game:GetService("ServerStorage"):WaitForChild("PurgatoryFlame") local sw = swr:Clone() local pf = pfr:Clone() sw.Parent = player.Backpack pf.Parent = player.Backpack end) end)
if this doesnt work im srry im not that good at scripting yet