my Thrown Item goes down not forward, the TopSurface is facing down (I cant Rotate the Tool cos it has a Mesh in it) I tried these...
item.CFrame = Tool.Handle.CFrame
item.CFrame = Tool.Handle.CFrame*CFrame.new(Numbers in here) --I think...
and a few more, didnt, work...
Just get the lookVector of the CFrame of the Handle, like so:
local LV = Handle.CFrame.lookVector
This will return a vector that is facing in the direction that the Handle is facing. You could position the brick like so:
Brick.CFrame= CFrame.new(Brick.Position, Brick.Position + LV)
This won't change the position of the brick, but it will make the brick face the direction that the Handle is facing
I would try connecting the mesh to another part inside the tool, and also have a weld script attached to the tool so the mesh doesn't go flying off. If you want, you can link me the model, and I can do that for you.