local Players = game.Players:GetPlayers() local RandomPlayer = Players[math.random(1,#Players)] RandomPlayer.Character:BreakJoint()
I got this in output.
Workspace.Script:2: bad argument #2 to 'random' (interval is empty)
Error at line 3: You did :BreakJoint()
, the script probly took it as a 'nil' value. Try :BreakJoints()
instead. :P
I hope this helped!
hmmm... nearly everything seems correct...
but don't do BreakJoints()
, dobreakjoints()
cos I tried that once, and I got an error so I kno that it should be loercase...
game.Players:GetChildren()[math.random(1, #game.Players:GetChildren())] breakjoints
Probably something like that.