How can I get a part when Inserted to get to the right position?
Example;
1 | a = Instance.new( "Part" ) |
2 | a.Posittion = Workspace.foxy 83. Head.Torso |
Well, position goes by Vector3
Example:
1 | a = Instance.new( "Part" ) |
2 | while true do |
3 | wait() |
4 | b = game.Workspace.foxy 83. Torso.Position |
5 | a.Position = Vector 3. new(b) |
6 | end |
I think it should work. You did spell Position wrong, and if you want it to go to the players torso use the above
Errors: Spelt Position wrong and Torso is not in Head Well if you want it inside of the head you should do,
1 | a = Instance.new( "Part" ) |
2 | a.CFrame = CFrame.new(Vector 3. new(Workspace.foxy 83. Torso.Position.X,Workspace.foxy 83. Torso.Position.Y,Workspace.foxy 83. Torso.Position.Z)) |