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false Trying to call method on object of type: `Script` with incorrect arguments?

Asked by 5 years ago
Edited 5 years ago

Hey! So i'm trying to use a very short and simple talky script for a spell system i'm working on, and i'm trying to move and old system over to a module. Now My problem right now is that for some reason it wont call the script. its just not working i dunno why! I keep getting this error

false Trying to call method on object of type: Script with incorrect arguments.

Can anyone help!


local wand = script.Parent print("Found Wand") local Mag = require(game.SeverScriptService.MagicModule) print("Found Magic") game.Players.PlayerAdded:connect(function(player) if player.Name == wand.Parent.Name then player.Chatted:connect(function(msg) if msg == "Orlora" --What thing we need to chat to run the script then print("Orlora") wand.CurrentSpell.Value = "Orlora" Mag.CastSpell() end end) end end)

Module

------------------------------Normal Spell Casting----------------------------------------------------------


function CastSpell()

if Mode.Value == "Orlora" then 


wand.Activated:wait()

script.Disabled = false
local c = wand.Parent.Humanoid:LoadAnimation(Magic.Animations.SummonSmoke1)
c:play()

local r = ArchFolder.Architype:Clone()
r.Parent = person.RightHand
r.Enabled = true

local L = ArchFolder.Architype:Clone()
L.Parent = person.LeftHand
L.Enabled = true



local q = Instance.new("Sound")
q.Name = "Sound"
q.Pitch = 0.9
q.SoundId = "http://www.roblox.com/asset/?id=207370820"
q.Volume = 0.3
q.Looped = false
q.archivable = false
q.Parent = person.UpperTorso
q:play()




local p = Instance.new("Part")
p.formFactor = "Symmetric"
p.Shape = "Ball"
p.Size = Vector3.new(1,1,1)
p.TopSurface = "Smooth"
p.BottomSurface = "Smooth"
p.Transparency = 1 
p.CanCollide = true



ArchFolder.Architype:Clone().Parent = p
p.Architype.Enabled = true
ArchFolder.Sparkles:Clone().Parent = p
p.Sparkles.Enabled = true
ArchFolder.SpellLight:Clone().Parent = p
p.SpellLight.Enabled = true

coroutine.resume(coroutine.create(function()


wait(.3)
r.Enabled = false
L.Enabled = false
script.Disabled = false
wait(6)

r:Remove()
L:Remove()

end))


wait(.3)


local cf = CFrame.new(person.UpperTorso.Position, person.Humanoid.TargetPoint)
local bv = Instance.new("BodyVelocity")
p.Parent = workspace
p.Name = "MagicSpell"
p.CFrame = cf + cf.lookVector * 4
bv.Parent = p






while wait() do
print("Repeating")


bv.velocity = ((person.Humanoid.TargetPoint - p.Position).unit) * 100


p.Touched:connect(function(part)

 local nm = p.Architype
p.Architype.Enabled = false
p.Architype.Parent = part

 local sm = p.Sparkles
p.Sparkles.Enabled = false
p.Sparkles.Parent = part

local s = Instance.new("Sound")
s.Name = "Sound"
s.Pitch = 0.9
s.SoundId = "http://www.roblox.com/asset/?id=216866819"
s.Volume = 0.3
s.Looped = false
s.archivable = false
s.Parent = part
s:play()
    p:remove(part,p)
    Mode.Value(part,p)
    wait(10)
    nm:Destroy()
    sm:Destroy()
s:Destroy()
end)
end
end
end
0
Its a simple script that leads to a much longer module that i cant complete until i get this sucker working! Manelin 2 — 5y
0
What does the ModuleScript look like? (just the part where you create the CastSpell function and return it) mattscy 3725 — 5y
0
I have added the module Manelin 2 — 5y

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