I wanted to create a part that spawns after 10 seconds after the server started. Is there a way to do it?
local timespawn = 10 wait(timespawn) local part = Instance.new("Part") part.Parent = workspace
Hi Jamar,
time()
. time() will return the amount of seconds since the server started.Thanks,
Best regards,
~~ KingLoneCat
local dgt = 'DistributedGameTime' game.Workspace:GetPropertyChangedSignal(dgt):Connect(function() -- do code end)