I want the players head to set on fire when they touch this brick but, the clone isn't moving it.
This is my script.
local GRS = game.ReplicatedStorage.GhostRiderStuff local HF = GRS.HeadFlame script.Parent.Touched:connect(function(hit) print("Hello") local HFt = HF:Clone().Parent = hit.Parent:FindFirstChild("Head") end)
You tried to define a variable and it's parent at the same time. Instead it should look like:
local GRS = game.ReplicatedStorage.GhostRiderStuff local HF = GRS.HeadFlame script.Parent.Touched:connect(function(hit) print("Hello") local HFt = HF:Clone() HFt.Parent = hit.Parent:FindFirstChild("Head") end)