Answered by
6 years ago Edited 6 years ago
This is a very broad question, and it sounds like you are inexperienced. I'd suggest trying to create your own weapons first, that will give you more of an idea on how to do what you want with scripting. Since we don't know what weapons you are talking about, there isn't much help we can give.
If they are simple melee weapons, you could try putting this script inside the blade of the weapon. It will place fire instances into the parts of humanoids that it touches.
01 | local Blade = script.Parent |
03 | Blade.Touched:connect( function (hit) |
05 | if hit.Parent:FindFirstChild( "Humanoid" ) then |
07 | if not hit.Parent.Fire then |
09 | local Fire = Instance.new( "Fire" ) |