I'm created a local value. Its about true or false.
Just want let another script detect that is true or false.
Is this can be happened?
You could use physical values. You can insert an objectvalue or a numbervalue and many more into the workspace or anywhere really. Then you can do something like:
--NumberValue in workspace has a value of 4 value = game.Workspace.NumberValue.Value --Prints 4 print(value)
If i have two scripts, I can change the value and the other script can recognize it.