I have a game with a safe zone and a zone where players can battle. I want to make it so players have infinite health in the safe zone and back to normal health in the battle zone. But I have had so many problems and I just can't seem to figure out how to do this.
I don't want to use a Touched event on an invisible brick as this is too easily exploitable. I tried using Region3s, but I keep getting an error and I've asked twice here and no one seems to know how to help me, basically one region3 is working and the other doesnt work ever.
The only other solution I know of is raycasting and I don't think that's the right thing to use for checking positions. Any assistance please?