I am trying to weld the arms of the player to the head, so that they move with the head which moves with the camera angle.
This happens and I don't know how to return them to a position that I want:
https://pasteboard.co/HqX6ZbE.png
Current Code
Character:WaitForChild("Torso"):WaitForChild("Left Shoulder").Part1 = nil Character:WaitForChild("Torso"):WaitForChild("Right Shoulder").Part1 = nil local Lw = Instance.new("ManualWeld") Lw.Parent = Character:WaitForChild("Left Arm") Lw.Part0 = Character:WaitForChild("Head") Lw.Part1 = Character:WaitForChild("Left Arm") local Rw = Instance.new("ManualWeld") Rw.Parent = Character:WaitForChild("Right Arm") Rw.Part0 = Character:WaitForChild("Head") Rw.Part1 = Character:WaitForChild("Right Arm")