Hello! Can someone please help me understand the CFrame rotation matrix? On the Roblox Wiki it states it "creates a CFrame from position (x, y, z) with an orientation specified by the rotation matrix". I'm having difficulty understanding what the rotation matrix is and how to use it to rotate a players arm for a gun script. Thanks for the help!
thing.Cframe = thing.Cframe * Cframe(x,y,z)
If i'm not mistaken.