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How do i make it so when one script edits the Headscale, it saves the size after death?

Asked by 5 years ago

i have already got the script for editing the HeadScale. But i need it to save after player dies.

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Answered by 5 years ago
Player.CharacterAdded:Connect(function(char)
    char.Humanoid.HeadScale.Value = value 
end)
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Thanks but thats to make a headscale edit, i wann know how i would maksure headscale doesnt reset after player dies WolfOnTheWeb 0 — 5y
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That is to make sure it doesn’t reset. The value is what you want it to be. User#19524 175 — 5y
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