Is there a way to detect if a Humanoid is standing? I mean, there is an event for a humanoid walking but no such event when it comes to standing, any suggestions on how could I detect a humanoid standing?
Hello,
I would use MoveDirection to decrect if a humanoid is standing still. You could use it like this:
if game.Workspace.Player.Humanoid.MoveDirection == 0,0,0 then print(“player is not moving”) end
Hope this helped :)