I want to changed MeshPart character Id
14:08:15.197 - Unable to assign property MeshId. Script write access is restricted 14:08:15.198 - Stack Begin 14:08:15.199 - Script 'Players.NiniBlackJackQc.PlayerGui.LocalScript', Line 44 - upvalue ScanPlayer 14:08:15.201 - Script 'Players.NiniBlackJackQc.PlayerGui.LocalScript', Line 54 14:08:15.202 - Stack End
--< Services local PlayerService = game:GetService('Players') --< Libraries local MeshNameLibrary = { 'LeftHand', 'LeftLowerArm', 'LeftUpperArm', 'RightHand', 'RightLowerArm', 'RightUpperArm', 'UpperTorso', 'LeftFoot', 'LeftLowerLeg', 'LeftUpperLeg', 'RightFoot', 'RightLowerLeg', 'RightUpperLeg', 'LowerTorso' } local MeshIDLibrary = { LeftHand = 'rbxassetid://1699715537', LeftLowerArm = 'rbxassetid://1699715541', LeftUpperArm = 'rbxassetid://1699715550', RightHand = 'rbxassetid://1699715557', RightLowerArm = 'rbxassetid://1699715562', RightUpperArm = 'rbxassetid://169971557', UpperTorso = 'rbxassetid://1699715593', LeftFoot = 'rbxassetid://1699715602', LeftLowerLeg = 'rbxassetid://1699715610', LeftUpperLeg = 'rbxassetid://1699715616', RightFoot = 'rbxassetid://1699715627', RightLowerLeg = 'rbxassetid://1699715632', RightUpperLeg = 'rbxassetid://1699715641', LowerTorso = 'rbxassetid://1699715652' } --< Functions local function ScanPlayer(Model) for _, v in pairs(Model:GetChildren()) do for i, MeshName in pairs(MeshNameLibrary) do if v:IsA('MeshPart') and v.Name == MeshName and v.TextureID ~= nil then v.MeshId = MeshIDLibrary[v.Name] v.TextureID = '' end end end end --< Events PlayerService.PlayerAdded:Connect(function(Player) Player.CharacterAdded:Connect(function(Character) wait() ScanPlayer(Character) end) end)