Is it possible to do something like?
datastore:SetAsync(player.userId, false, 420)
If not, how would I be able to?
You can store a table in the DataStore.
If you haven't used tables yet, learn more about them here
You would do it like this:
datastore:SetAsync(plr.UserId, {false, 420})
I would use a table, I've done it before, but recently forgot how. I think it would be
game.Players.PlayerRemoving:connect(function(p) local dss = game:GetService("DataStoreService"):GetDataStore("ExampleName") local data = {1 = 1, 2 = 2} dss:SetAsync(p.UserId,data) end)