how do i make a script where a player joins it plays a sound?
NO LOOP
If On enter Like this but when respawn I dont Know.
In Enter
function onPlayerEntered(player) repeat wait () until player.Character NAMEOFSOUND:Play() --Add In NAMEOFSOUND the Sound's name end game.Players.PlayerAdded:connect(onPlayerEntered) onPlayerEntered(game.Players:WaitForChild("Player1")) --So thats you can test it in Play Solo