I am working on the final script for my game - as soon as a player picks up the final tool I want it to end and display the winner. I have played with it for quite a bit - I can get the player who has the tool in their backpack but I want to get it as soon as it is picked up. I am using: toolName.Equipped:connect(equipped)
to run my function to do end of Game "things" but I am having difficulty getting which player has the tool. Any help?