So I want to change the way a player holds an item on idle. I want to change where instead of the player holding a tool with its right arm, it holds the tool with its right arm lifted up. I used this local script and put it as a child of my tool. I put the idle animations as a child of the local script. I've try everything but nothing seems to work.
This is the script I used
local tool = script.Parent tool.Equipped:Connect(function() local idle = script.Parent.Parent.Humanoid:LoadAnimation(script.Idle) idle:Play() end)