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How can I change the animation of a player holding a tool?

Asked by
iLordy 27
5 years ago

So I want to change the way a player holds an item on idle. I want to change where instead of the player holding a tool with its right arm, it holds the tool with its right arm lifted up. I used this local script and put it as a child of my tool. I put the idle animations as a child of the local script. I've try everything but nothing seems to work.

This is the script I used


local tool = script.Parent tool.Equipped:Connect(function() local idle = script.Parent.Parent.Humanoid:LoadAnimation(script.Idle) idle:Play() end)
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Make sure the animation priority is high, like Action. SuperMario9595 150 — 5y

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