How do I make my Loading Gui not disappear when arriving to the place?
Asked by
6 years ago Edited 6 years ago
Title says it all, I have a Loading Gui where I want it to fade when the player arrives to the destinated place, however when the "LocalPlayerArrivedFromTeleport" event is fired, it instantly gets removed.
What am I doing wrong?
Code snippets:
2 | local TS = game:GetService( "TeleportService" ) |
4 | TS:Teleport(PlaceId, Player, nil , ScreenGui) |
2 | local TS = game:GetService( "TeleportService" ) |
4 | TS.LocalPlayerArrivedFromTeleport:Connect( function (ScreenGui) |
Is what I want to happen even possible?