I'm trying to find out how to make someone NOT able to jump. I've seen other people do this... Can anyone help out?
LOCAL SCRIPT IN STARTERGUI
local plr = game.Players.LocalPlayer local hum = plr.Character:WaitForChild("Humanoid") hum.Changed:connect(function() hum.Jump = false end)
Make a localscript, and put it in the player, and type this as the code:
local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character.Humanoid Humanoid.Changed:connect(function() Humanoid.Jump = false end)
This will constantly make the Jump false whenever the script detects that the humanoid tried to jump. Hope this helped!