Alright, I have this script that spawns in a model then welds it together. The error comes in when the humanoidrootpart is post to be welded. It says that the humanoidrootpart isn't apart of the model, but it clearly is. What makes this one really confusing to me is that, the script works perfectly fine in play solo but, doesn't work in the actual game.
Here is the script in question.
B = script.Parent local weld1 = Instance.new("Motor6D", B["Left Foot"]) weld1.Part0 = weld1.Parent weld1.Part1 = B["Lower Left Leg"] weld1.C0 = CFrame.new(0, 6.95, 1.8)*CFrame.new(0, -math.pi/5, 0) local weld2 = Instance.new("Motor6D", B["Lower Left Leg"]) weld2.Part0 = weld2.Parent weld2.Part1 = B["Upper Left Leg"] weld2.C0 = CFrame.new(0, 1.72 + 7.7 + 0.592, 0 + 0.181)*CFrame.new(0, -math.pi/5, 0) local weld3 = Instance.new("Motor6D", B["Upper Left Leg"]) weld3.Part0 = weld3.Parent weld3.Part1 = B["Lower Torso"] weld3.C0 = CFrame.new(0 + 3.97,0 + 8.541,0)*CFrame.new(0, -math.pi/5, 0) local weld4 = Instance.new("Motor6D", B["Right Foot"]) weld4.Part0 = weld4.Parent weld4.Part1 = B["Lower Right Leg"] weld4.C0 = CFrame.new(0, 6.95, 1.8)*CFrame.new(0, -math.pi/5, 0) local weld5 = Instance.new("Motor6D", B["Lower Right Leg"]) weld5.Part0 = weld5.Parent weld5.Part1 = B["Upper Right Leg"] weld5.C0 = CFrame.new(0,10.012, -0.181)*CFrame.new(0, -math.pi/5, 0) local weld6 = Instance.new("Motor6D", B["Upper Right Leg"]) weld6.Part0 = weld6.Parent weld6.Part1 = B["Lower Torso"] weld6.C0 = CFrame.new(-3.97,8.541,0)*CFrame.new(0, -math.pi/5, 0) local weld7 = Instance.new("Motor6D", B["Left Hand"]) weld7.Part0 = weld7.Parent weld7.Part1 = B["Lower Left Arm"] weld7.C0 = CFrame.new(0,9.25,0)*CFrame.fromEulerAnglesXYZ(0,0,0) local weld8 = Instance.new("Motor6D", B["Lower Left Arm"]) weld8.Part0 = weld8.Parent weld8.Part1 = B["Upper Left Arm"] weld8.C0 = CFrame.new(0,17.8,0)*CFrame.fromEulerAnglesXYZ(0,0,0) local weld9 = Instance.new("Motor6D", B["Upper Left Arm"]) weld9.Part0 = weld9.Parent weld9.Part1 = B["Upper Torso"] weld9.C0 = CFrame.new(9,-4.6,0)*CFrame.fromEulerAnglesXYZ(0,0,math.pi/4) local weld10 = Instance.new("Motor6D", B["Right Hand"]) weld10.Part0 = weld10.Parent weld10.Part1 = B["Lower Right Arm"] weld10.C0 = CFrame.new(0,9.25,0)*CFrame.fromEulerAnglesXYZ(0,0,0) local weld11 = Instance.new("Motor6D", B["Lower Right Arm"]) weld11.Part0 = weld11.Parent weld11.Part1 = B["Upper Right Arm"] weld11.C0 = CFrame.new(0,17.8,0)*CFrame.fromEulerAnglesXYZ(0,0,0) local weld12 = Instance.new("Motor6D", B["Upper Right Arm"]) weld12.Part0 = weld12.Parent weld12.Part1 = B["Upper Torso"] weld12.C0 = CFrame.new(-9,-4.6,0)*CFrame.fromEulerAnglesXYZ(0,0,math.pi/4) local weld13 = Instance.new("Weld", B["Head"]) weld13.Part0 = weld13.Parent weld13.Part1 = B["Weld to Head"] weld13.C0 = CFrame.new(0,-.48,-2)*CFrame.fromEulerAnglesXYZ(0,0,0) local weld14 = Instance.new("Weld", B["Weld to Head"]) weld14.Part0 = weld14.Parent weld14.Part1 = B["Weld to Torso"] weld14.C0 = CFrame.new(0,-6.12,-0.73)*CFrame.fromEulerAnglesXYZ(0,-math.pi,0) local weld16 = Instance.new("Motor6D", B["Weld to Torso"]) weld16.Part0 = weld16.Parent weld16.Part1 = B["Upper Torso"] weld16.C0 = CFrame.new(0,-12.48,0)*CFrame.fromEulerAnglesXYZ(0,0,math.pi/4) local weld15 = Instance.new("Motor6D", B["Upper Torso"]) weld15.Part0 = weld15.Parent weld15.Part1 = B["Lower Torso"] weld15.C0 = CFrame.new(-7,-7,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/4) local weld17 = Instance.new("Motor6D", B["Upper Torso"]) weld17.Part0 = weld17.Parent weld17.Part1 = B.HumanoidRootPart weld17.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/4)
And here is proof that the HumanoidRootPart is in the model.
https://gyazo.com/5b1dbdda5f21ba89e2ac7628343c2a06
Also should mention that I have a script that spawns the model into workspace, then it breaks. (In actual game not studio.)
The model itself is in ReplicatedStorage.
Also the error just in case it's needed.
https://gyazo.com/ccfcfbad977387a149303da590ffce4a
:WaitForChild() is your best friend. Read up on it.
https://wiki.roblox.com/index.php?title=API:Class/Instance/WaitForChild