I am confused over 2 topics, one is regarding LocalScripts and the other is regarding or
in if
's.
the only difference I know about a LocalScript is that not every service can be used in LocalScripts (Player Points as an example), also, we can use LocalPlayer in LocalScripts. But I have a small confusion. Would it make a huge difference if I put this code (below) in the Workspace instead of StarterPack:?
game.Players.PlayerAdded:connect(function (p) print ("Hi there, "..game.Players.LocalPlayer.Name.."! Welcome to _______" end)
First confusion over
Next, I have the following script:
permission = {"fahmisack123","A380Guy","ismailtheboss"} texture = "www.roblox.com/Gem-Tycoon-VIP-Admin-shirt-item?id=129892951" texture2 = 157283455 function checkOkToLetIn(name) for i = 1,#permission do -- Convert Strings To All Upper Case, Otherwise We Will Let In -- An Example Would Be "Username" if (string.upper(name) == string.upper(permission[i])) then return true end end return false end local Door = script.Parent function onTouched(hit) print("Door Hit") local human = hit.Parent:findFirstChild("Humanoid") if (human ~= nil ) then if human.Parent.Torso.roblox.Texture == texture or game:GetService("GamePassService"):PlayerHasPass(hit, texture2) then -- Confusion Here Door.Transparency = 0.6 --This Means How See-Through The Door Is Door.CanCollide = false wait(3) --This Is The Length In Seconds Of How Long The Door Stays Open Door.CanCollide = true Door.Transparency = 0 --This Means The Door Is Solid And You Cannot See Through It print("Human touched door") elseif (checkOkToLetIn(human.Parent.Name)) then print("Human passed test") Door.Transparency = 0.7 Door.CanCollide = false --This Means The Door Is Not CanCollide And You Can't Walk Through It wait(3) --This Means How Long The Door Stays Open In Seconds Door.CanCollide = true Door.Transparency = 0 end end end script.Parent.Touched:connect(onTouched)
In Line 20 (I think), I have an or
. This means if the player has the GamePass, but not the shirt, the door will function and vice versa. but what if BOTH are to be true? Would the door still function?
Script 1: I would put in workspace... as then its gobal.
script 2: It would function as its an OR. Example: If you are hungry OR Thirsy then you die