Let's say I want to make a game with a lot of houses and when someone buys one it remains his on any server, in the exact same spot, all the time. Is that possible?
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Well, you would need to add a LOT of houses so it's fair for everyone. After that you would need some kind of DataStore thing. But I don't know how that would work for houses.gamerbeeze1-3— 6y
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Yes I know that I'm thinking about a small community but what could I do so the houses update live on every server, for example two people buy the same house on different servers at the same time, how could I make the other server know the house's been bought?radusavin366617— 6y
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Ordered data stores may be your solution. Though I'm not sure how they would be used with modelsinstaclasher5635— 6y
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IMHO this is a massive oversight, since as @gamerbeeze1 stated, you're gonna have to make a LOT of houses. Then, there's the situation where two people buy the exact same house at the same time. Why not just have houses private to each SERVER?? You can have the same houses structurally, but not the same owners on every server. Don't get it? Think of the Neighborhood of Robloxia. When you buy a houZenith_Lord93— 6y
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Yeah I guess I'll just do that. I was thinking about the experience of buying a house and actually feeling like you own it. Hard to explain, whatever.radusavin366617— 6y