I am currently trying to force the Player to look in one direction. The problem is that Roblox automatically rotates the player. This is what I've tried:
Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-879.083, 956.881, 815.216), Vector3.new(-906.7, 930.466, 1044.982))
Another issue is that this is in the AIR. BodyGyro was glitchy for me. Any help?
The comments have given some good suggestions but you should really turn the AutoRotate property of the humanoid off. After this is done, you can use a body gryo, cframe, or whatever you fancy without the default behaviour in the way.