Put this in workspace - server script
01 | local detect = script.Parent |
02 | local quest = game.ReplicatedStorage.quest 1 enter |
03 | local questleave = game.ReplicatedStorage.quest 1 leave |
05 | detect.MouseHoverEnter:connect( function (plr) |
09 | detect.MouseHoverLeave:connect( function (plr) |
10 | questleave:FireClient(plr) |
Put this in startergui - local script
01 | local quest = game.ReplicatedStorage.quest 1 enter |
02 | local box = game.Workspace [ " " ] . select |
03 | local questleave = game.ReplicatedStorage.quest 1 leave |
05 | quest.OnClientEvent:connect( function (plr) |
09 | questleave.OnClientEvent:connect( function (plr) |
Should work if you change the names and stuff to what yours are if you are using this article for you own help.