My restricted door worked fine but now it doesn't I've tried as much as I can and it's still broken, here's the code. Please help.
local door = script.Parent function open() -- This function will open the door. door.CanCollide = false -- Make players able to walk through the door. for transparency = 0, 1, .1 do door.Transparency = transparency wait(.1) end end function close() -- This function will close the door. for transparency = 1, 0, -.1 do door.Transparency = transparency wait(.1) end door.CanCollide = true -- Make players unable to walk through the door. end -- This function returns the player a certain part belongs to. function get_player(part) --iterate over each player for _, player in ipairs(game.Players:GetPlayers()) do --if the part is within the player's character if part:IsDescendantOf(player.Character) then --return the player return player end end end door.Touched:connect(function(part) -- If it isn't a character that touched the door, then we ignore it. local player = get_player(part) if not player then return end local allow = ( player.Name == "TheRabster1428" or player.Name == "Whirlpooled" or player.Name == "TylerTiger88" or player.Name == "TylerTiger88V2" or player.Name == "lXMysteryXl" or player.Name == "AncientDinoDan" player.Name == "djnightkiller" or player.Name == "danknoscoper12" or player.Name == "JuntheDoge" or player.Name == "peopledumb" or player.Name == "iliketranezz" or player.Name == "Quoonisbest" or player.Name == "willywaffle99" ) if allow then open() delay(4, close) end end)
I tried running this on Roblox and it looks like on line 47 you are missing an or at the end, which is causing your problem, try switching line 47 from player.Name == "AncientDinoDan"
to player.Name == "AncientDinoDan" or
As Aresko said, you are missing an or on line 47. I would also recommend adding a Debounce to your door script. Basically, the script will run for each of your limbs that touches the door. If you add a debounce, then it will only run once.
http://wiki.roblox.com/index.php?title=Debounce