How could i make it change the texture (using a table?) instead of going in the ServerStorage?
local Debounce = false script.Parent.MouseButton1Click:connect(function() for i = 1,10 do wait(1) if Debounce then return end Debounce = true Decals = Game.ServerStorage:FindFirstChild("Decals"):GetChildren() Decals[math.random(1,#Decals - 1)]:Clone().Parent = script.Parent end end)