I know I can do
if key.KeyCode == Enum.KeyCode.A then --code A end if key.KeyCode == Enum.KeyCode.B then --code B end if key.KeyCode == Enum.KeyCode.C then --code C end --etc
but I don't want to check for every separate key. I want to return whatever key the player presses. This might be a stupid question, I just couldn't find the answer anywhere. Help?