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How to make a player follow a rope or path?

Asked by
oftenz 367 Moderation Voter
5 years ago
Edited 5 years ago

Hello everyone I have been stuck on this situation for the past hour. I am currently creating a zip-line over a crater and using a rope constraint.

The problem with this, is that I need to make it look like the player is following the rope. How would I do this? Also, there is nothing for the player to stand on so there is no MoveTo()

FILTERING ENABLED!

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PathfindingService DeceptiveCaster 3761 — 5y
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Maybe you could do it with BodyPosition, starting from the beginning of the rope, and going down based on the player's lookVector jackfrost178 242 — 5y

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