My studio screen resolution is not matching the ingame resolution, so it is hard for me to make GUIs, how can I fix the resolution? any Ideas?
When using guis and Udim2's if you want the GUI to be the same on everyone's screen you must using the scaling part of the udim2.
{(1,0),(1,0)} The 1's are in the scaling numbers and the 0's are the pixel offsets. Everyone can have a different sized monitor so the pixel offset could be different lengths. However if you do scaling (0 to 1... 1 being the whole screen or its parent GUI object) then it will be the same for every sized monitor resolution