This script would work with leaderstats. However we switched to a datastore in order to save data (obviously). However, with the data store, it doesnt work. Instead the script shows this error:
attempt to index a nil value (LINE 4 & 15)
If you find a fix for this please help me. Been trying for 2 hours. Heres some information:
CurrentBackpack
is a string value that is in the player. (EXAMPLE: game.Players.LocalPlayer:FindFirstChild("CurrentBackpack")
)
CurrentBP.Value
is just the string value of the Current Backpack. Examples are: SmallBackpack, MediumBackpack, Etc). In here it gets for example SmallBackpack
and finds it in ReplicatedStorage to clone into the player
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(character) local CurrentBP = plr:WaitForChild("CurrentBackpack") local FirstBp = game.ReplicatedStorage.GameObjects.Backpacks:FindFirstChild(CurrentBP.Value):Clone() print(FirstBp) FirstBp.Parent = character FirstBp.Name = "Backpack" plr:WaitForChild("CurrentBackpack").Changed:connect(function(value) print(value) local NewBackpack = game.ReplicatedStorage.GameObjects.Backpacks:FindFirstChild(plr.CurrentBackpack.Value):Clone() character:FindFirstChild("Backpack"):Destroy() NewBackpack.Parent = character NewBackpack.Name = "Backpack" end) end) end)