So i'm making a console script that when I type Console_GivePoints_1500 it gives me 1500 points
function Click() if script.Parent.Parent.TextBox.Text == "Console_GivePoints_1500" then script.Parent.Parent.Parent.Parent.Parent.leaderstats.Money.Value = script.Parent.Parent.Parent.Parent.Parent.leaderstats.Money.Value + 1500 end end script.Parent.MouseButton1Down:connect(Click)
but when i go to add the command
Console_SpawnEntity_Zombie like so
local zombie = game.Lighting.Zombie function Click() if script.Parent.Parent.TextBox.Text == "Console_GivePoints_1500" then script.Parent.Parent.Parent.Parent.Parent.leaderstats.Money.Value = script.Parent.Parent.Parent.Parent.Parent.leaderstats.Money.Value + 1500 end end if script.Parent.Parent.TextBox.Text == "Console_SpawnEntity_Zombie" then zombie:Clone() zombie.Parent = game.Workspace end script.Parent.MouseButton1Down:connect(Click)
both commands stop working when I do this and i've tried changing it from a regular script to a local script but it doesn't make a difference checking to see if the script type was the cause for the error... would anyone mind correcting my script for me? and give me some help on how to fix this error and make sure when I add in new commands this doesn't happen
local zombie = game.Lighting.Zombie function Click() if script.Parent.Parent.TextBox.Text == "Console_GivePoints_1500" then script.Parent.Parent.Parent.Parent.Parent.leaderstats.Money.Value = script.Parent.Parent.Parent.Parent.Parent.leaderstats.Money.Value + 1500 elseif script.Parent.Parent.TextBox.Text == "Console_SpawnEntity_Zombie" then zombie:Clone().Parent = game.Workspace end end script.Parent.MouseButton1Down:connect(Click)
Try looking into the elseif command, mk.