Rays interact with collision filtering, how do I prevent this?
As usual, if this does not follow any specific guideline or in general you are going to downvote, please comment on this as to why before downvoting/moderating so I can fix the issue and/or improve on the issue in the future.
Sooo...
i haz lasorgun
and i want haz lasorgun 2 destroy spheres that not interact with Default
collision group!!!
but
ray go thru sphere!!! D:
anyways
How do I prevent this?