I have a world script that activates a sound object in each character but it seems to not be working. Any thoughts?
Edit: I have these errors:
10:22:32.048 - Sound Soundscape.Slingshot Failed to load rbxasset://Sounds/Rubber band sling shot.wav
10:22:32.049 - Sound Soundscape.Page Failed to load rbxasset://Sounds/pageturn.wav
10:22:32.049 - Sound Soundscape.Slingshot Failed to load rbxasset://Sounds/Rubber band sling shot.wav
10:22:32.049 - Sound Soundscape.Page Failed to load rbxasset://Sounds/pageturn.wav
10:22:32.050 - Sound Soundscape.Slingshot Failed to load rbxasset://Sounds/Rubber band sling shot.wav
10:22:32.050 - Sound Soundscape.Page Failed to load rbxasset://Sounds/pageturn.wav
10:22:32.050 - Sound Soundscape.Slingshot Failed to load rbxasset://Sounds/Rubber band sling shot.wav
10:22:32.050 - Sound Soundscape.Page Failed to load rbxasset://Sounds/pageturn.wav
10:22:32.051 - Unable to find module for asset id
for i = 4, 1, -1 do UniversalText.Value = "Commencing in: " .. i for i, v in pairs(Players) do if v.Ingame.Value == true then v.Character.Boing1:Play() end end wait(1) end