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What walkspeed for walk animation?

Asked by
Ha_sh 0
6 years ago

title says it all uh 20 characters long

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16 idk gamerbeeze1 -3 — 6y

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Answered by
royee354 129
6 years ago

16 for WalkSpeed 50 for JumpPower Enjoy

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Answered by 6 years ago

You can put a number greater than 0 to a Running event for no error when the person is running.

plr.Character.Humanoid.Running:connect(function(running)
if running > 0 then
animation:Play()
elseif
animation:Stop()

If you have done it greater than 16, then the player will stop running even tho the player is still moving an inch or cm(idk really), in other words, the animation will be playing not normal.

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