I have 2 scripts, 1 works and the other one doesn't. They have exactly the same line of code, but 1 errors and the 2nd one doesn't.They are both inside server scripts. Here they are:
SCRIPT ONE
this one does not work
local debounce = true local IntValueInsideFolder = workspace.ExampleFolder.ExampleFolder.ExampleValue script.Parent.Touched:Connect(function(hit) if not debounce then return end debounce = false local user = game.Players:GetPlayerFromCharacter(hit.Parent) -- THIS LINE DOES NOT WORK local stats = user:FindFirstChild("leaderstats") local PG = user:WaitForChild("PlayerGui",1) if stats.ExampleLeaderstatValue.Value < IntValueInsideFolder.Value then script.Parent.CanCollide = true script.Parent.PopupGui:Clone().Parent = PG wait(1) PG:WaitForChild("PopupGui",1):Destroy() debounce = true else script.Parent.CanCollide = false debounce = true end end)
SCRIPT TWO
this one works
local debounce = true function onTouched(hit) if not debounce then return end debounce = false local user = game.Players:GetPlayerFromCharacter(hit.Parent) --THIS PART WORKS local stats = user:FindFirstChild("leaderstats") if stats ~= nil then local cash = stats:FindFirstChild("Points") cash.Value = cash.Value +20 wait(3) debounce = true end end script.Parent.Touched:connect(onTouched)
Anybody know why this is happening? please answer before i lose my mind