local player = game.Players.LocalPlayer local cgui = game.StarterGui:WaitForChild("Change Team") script.Parent.MouseButton1Click:connect (function() player.TeamColor = BrickColor.new ('Really red') player:LoadCharacter() local gear = game.ReplicatedStorage:WaitForChild("RedHyperLaser"):Clone() gear.Parent = game.Players.LocalPlayer.Backpack cgui.Enabled = true end)
In solo, the character reloads but in a server it doesn't